OTIMO SCIENCE
„OTIMO SCIENCE“ is an immersive game designed to introduce children to the remarkable world of science and the brilliant minds that have shaped it. With a set of 44 meticulously crafted cards, each depicting renowned scientists and their groundbreaking achievements, the game invites children to delve into the captivating realms of innovation, exploration, and inquiry.
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Igniting Curiosity:
We believe that learning should be an exciting adventure that sparks curiosity and fosters a lifelong love of discovery. "OTIMO SCIENCE" brings to life the stories of these scientists, their passions, and the challenges they overcame, allowing children to connect on a personal level and find their own inspiration.
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Together in Exploration:
Education doesn't stop when the bell rings; it's a journey that continues at home, with family and friends. "OTIMO SCIENCE" is designed to encourage collaborative learning experiences that bring generations together. Parents and children can explore the lives of these scientists, engage in thought-provoking conversations, and embark on hands-on experiments that nurture a deep understanding of scientific concepts.
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Empowering Young Minds:
With "OTIMO SCIENCE" we strive to empower young minds to question, experiment, and explore. Each card becomes a gateway to discovery, encouraging children to ask questions, delve into the intricacies of scientific breakthroughs, and ignite their own passion for research and innovation.
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More Than Just a Game:
"OTIMO SCIENCE" is more than just a game; it's an investment in a child's intellectual growth and their journey towards lifelong learning. As the game becomes a cherished part of family and friendship interactions, it reinforces the values of perseverance, critical thinking, and the boundless potential that comes from embracing curiosity.
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Embrace the Future:
Join us in championing education as a shared adventure. With "OTIMO SCIENCE," we transcend traditional teaching methods, nurturing the scientific minds of tomorrow. Let's embark on this journey together, connecting generations and inspiring a new generation of explorers, inventors, and innovators.
Rules
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Setup:
Arrange the cards in several rows, face down. The youngest player starts the game. -
Turn Sequence:
On their turn, the player selects two random cards and flips them over for everyone to see.-
Matching Pair: If the two cards match, the player keeps the pair and gets another turn.
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No Match: If the cards do not match, they are turned back over, and the turn passes to the next player.
The key idea is to enhance players’ memory by remembering the card positions.
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Objective:
The goal of the game is to find and collect all the matching pairs of cards. -
Winning the Game:
The player with the most pairs at the end of the game is the winner.
Adaptations for Younger Children:
For younger players, you can start with fewer cards and gradually increase the number as they improve and gain confidence.